Challengermode and Red Bull to host Red Bull Solo Q 1v1 LoL tournament

Leading global esports platform Challengermode has teamed up with Red Bull to host the international qualifiers for its Red Bull Solo Q 1v1 League of Legends tournament, one of the world’s largest 1v1 amateur esports tournaments.

Pitting the best amateur League of Legends players in the world against one another, the winner of the tournament will get to experience the League of Legends All-Star Event in addition to competing against some of the biggest names on the scene – no teammates required.… Read the rest

Roccat, Official mouse ‘n keys partner of the League Championship Series

ROCCAT announced it has entered into a multi-year partnership with the League Championship Series (LCS) as the exclusive mouse and keyboard partner. The LCS is North America’s largest esports league and third most popular professional sports league among young adults in the United States. As a lead partner, ROCCAT‘s participation begins with the 2021 Mid-Season Showdown Finals Weekend broadcast on April 10-11, 2021, and then continues into the summer split in June 2021.
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ESL Premiership, Spring season sponsored by T2M

Mobile gaming controller developer T2M has partnered with ESL Gaming, the world’s largest esports and gaming lifestyle company, to announce a new sponsorship for the Spring Season of the ESL Premiership.

The season got underway on March 1, with Counter Strike: Global Offensive (ESLUK – Twitch), continuing with the ESL Wild Rift Premiership and concluding with the Grand Finals of a soon to be announced title on Sunday, June 27.… Read the rest

United Gamers’ Free eSports Health & Training Software For LoL Players

Spanish start-up company United Gamers has release their esports health and training software for players of League of Legends.
The objective of this software is to improve the performance of players by optimizing the “Last Hit”, which is the most relevant skill at League of Legends.
Later they want to develop training for other skills, as well as new functionalities of the tool.
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Air Force Gaming, Global intramural eSports program

Air Force Gaming (AFG) announced it is taking the United States Military’s first official intramural esports league global. Housed under the Air Force Services Center, AFG is focused on supporting the Department of the Air Force’s resiliency and retention efforts by bringing Airmen and Guardians (servicemen and women who serve in the Space Force) together through community experiences and competitive leagues.… Read the rest

LoL Championship Series Mid-Season Showdown Begins March 20

MSS will begin March 20 and culminate with the first Finals Weekend at the Los Angeles Greek Theatre,

The LCS spring season has sprung. The regular season games are done. And this year, we’re shaking things up in the LCS post-season.

The first-ever Mid-Season Showdown (MSS), delivered by Grubhub, will begin this Saturday March 20 at 1pm PT and culminate with the MSS Finals Weekend at the iconic Los Angeles Greek Theatre on April 10-11.

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Gen.G And University of Kentucky, Esports Invitational March 12-14

Global esports organization Gen.G and the University of Kentucky (UK) announced that the two will join forces for a ‘University of Kentucky Esports Invitational’ as part of their ongoing partnership. Gen.G and UK have invited its athletic rivals to compete on March 12-14, 2021 in League of Legends, Valorant and Rocket League that will be streamed on twitch.tv/universityofkyRead the rest

League of Legends World Championship, most-watched global sport event

LoL Esports revealed viewership numbers for League of Legends World Championship Final, which took place at Shanghai’s SAIC Motor Pudong Arena on October 31, 2020 with a live audience of 6,312 fans and millions more online.

Riot Games works with Stream Hatchet to analyze global viewership data. This year’s Finals match achieved an Average Minute Audience (AMA) of 23.04 million and 45.95 million Peak Concurrent Viewers (PCU).… Read the rest

League of Legends Esports 10th Anniversary, Mastercard to Thank the Fans

Mastercard announced it will “Thank the Fans” of League of Legends Esports to celebrate the 10th anniversary of Worlds. Coinciding with the World Championship in Shanghai, where the annually anticipated Opening Ceremony presented by Mastercard will precede the competition, and in addition to a broadcast spot debuting in English and Mandarin, Mastercard will debut a series of Digital Priceless Experiences featuring pro players, streamers and on-air talent, a special capsule collection created in partnership with Riot Games and CLOAK, and the limited release of in-game digital goods known as Riot Points (RP).… Read the rest